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Latest practices in Product, UX, Design, Development and leading teams.
How to use Secondary Sources to Guide Product Decisions
Secondary sources are a cheap and quick way to enable you to get insights into the experience of customers, their pain points, and their needs.
How Allegro extract insights from data
Research data will only keep increasing. Learn how Allegro intentionally tackles this growing data to extract insights and ensure that teams are able to capitalize on them.
How Pie Insurance overcame the challenge of tight research timelines
Timelines are always tight for research but by using existing data, unmoderated tests, and keeping designs low fidelity you can achieve a lot in a short space of time.
How to measure the impact of design
Quantifying the impact of design is often reactionary, with designers scrambling to justify decisions. By being intentional about your design factors, criteria and metrics you can more accurately assess your performance.
How Uber Eats experimentation culture led it to expand outside of food delivery
You can't ask customers what they want because you'll end up stuck in a small niche. By understanding your customers and experimenting you can identify real growth opportunities.
How to grow a Research and Insights Team
It's really easy to hire someone and say that you want to change the mindset of how you make decisions about how to build and what to build. But doing so in practice is of course much more difficult. Daniele shares how to grow research teams effectively.
Scaling Design at SumUp
How SumUp scaled design to create a cohesive merchant experience that focuses on merchant value, while empowering autonomous teams to launch products.
Validating the effectiveness of Design
By aligning metrics with your goals and choosing 3-5 actionable metrics you can more accurately assess the performance of your product.
Improving Website Performance by 11x
Taylor shares how he redesigned the Krogers.com website using the Marko framework and how his design choices led to an 11x improvement in performance.
How the Craziest UX Ideas became Successful Products
Releasing every 3 weeks gives you more learning opportunities. But building something meaningful in that time is a challenge. So instead of building a product you need to shift to thinking how you can validate assumptions.
How Atlassian are meeting the increased demand for user research
To keep up with demand for research, we need to upskill cross functional team members to become self-sufficient, in particular UX designers and product managers. We need to put structures in place to ensure that this decentralized research is of high quality and answers the right questions.
Building a High Impact UX Research Team at Wildlife Studios
Om Tandon shares his three-step approach to building and scaling high-impact UX Research teams.
Creating Visual Product Visions
Visions are about getting buy-in. By creating vision stories you can hook people on the emotions of the customer's pain and joy. And using high-quality visuals ensures that they are excited for the future.
The Mindset Shift needed to Improve Product Teams
We learn a me-centric mindset early on but this inhibits strong collaboration. Tyler shares practical examples of how to shift to an others-first mindset to build better products.
How to Innovate with Quick Experiments
People are really falling into the product discovery valley of death where the focus is on building. Shifting to quick experiments lets you learn before building.
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