Better ProductsHappier Teams

Break down the barriers between Product, UX, Design and Dev to and shift from projects to autonomous product teams.

Over 10,000 people have attended UXDX events

Reddit
BBC
Intercom
IBM
BMW
Mastercard

Projects damage software products

The world has changed. What worked for industrial factories doesn't work for modern software development.

Ineffective products

We can't estimate our returns until we test and validate what customers really want. That's why 66% of features fail to deliver expected returns.

Unsustainable

Project deadlines encourage teams to cut corners but this introduces tech debt. Left unmanaged, debt can add up to 58% extra overhead on new projects.

Inefficient

Functional silos, excessive documentation, stage gates and sign offs slow delivery. But it's great for bureaucracy - management is growing 2.27x faster that team contributors.

Damaging for people

Hard work doesn't cause stress, lack of control does. Enforcing guesstimates without enforcing the underlying assumptions is why 73% of employees are reporting burnout.

Let's change the way we work

Companies working with product team structures and iterative processes are twice as likely to exceed organisational performance goals.

UX

Customer Centricity

Direct, continuous collaboration between teams building products & their customers

Improves

Effectiveness
+
DX

Empowered Teams

Teams aligned on goals and given the autonomy to deliver solutions to problems uncovered

Improves

EfficiencySustainability
=
UXDX

Better Products

Products that solve real customer needs in ways that align with business goals

Improves

ROIMarket Share

All product builders, all designers and all developers should be here - together.

Deirdre Ni Luasaigh - CEO, CultureArk
Deirdre Ni Luasaigh
CEO, CultureArk

Excellent opportunity to get an insight in great companies and how they work and succeed to build better products

Sandra Siggelin - Team Manager UI, Swedbank
Sandra Siggelin
Team Manager UI, Swedbank

2 days of inspiring talks with real actionable insights

Frederic Bidot - Product Manager, Retail inMotion
Frederic Bidot
Product Manager, Retail inMotion

Three elements required for change

Motivation alone isn't enough to make change happen. Behaviours are influenced by three factors - motivation, knowledge and skills.

1

Motivation

You need to be clear on the value that a change will bring.

2

Knowledge

You need to know the details about why the change will help and how to implement it.

3

Skills

New ways of working require new skills. You need to help reduce people's learning anxiety.

Motivation

Knowledge

Our conferences

Get inspired, learn what your competitors are up to and meet like-minded peers from around the world.

UXDX USA

24 - 26 May 2022

  • 25+ speakers

  • 5 workshops

  • 1000 attendees

UXDX APAC

22 - 24 Jun 2022

  • 25+ speakers

  • 5 workshops

  • 800 attendees

UXDX EMEA

12 - 14 Oct 2022

  • 50+ speakers

  • 8 workshops

  • 2,000 attendees

UXDX Community

We run community events around the world - check if we have one in your city

Previous speakers

Peter Wang

CTO

Buzzfeed

Buzzfeed
Peter Wang

Cindy Chastain

SVP, Global Customer Experience and Design

Mastercard

Mastercard
Cindy Chastain

Tammarrian Rogers

Engineering Director, Inclusion

Snap Inc.

Snap Inc.
Tammarrian Rogers

Kevin Lee

Chief Product Officer (Korea)

Ebay

Ebay
Kevin Lee

Gerrit Kaiser

Design Leader

Spotify

Spotify
Gerrit Kaiser

Jessie Link

Sr Director of Engineering

Twitter

Twitter
Jessie Link

Richard Dalton

Head of Design

Verizon

Verizon
Richard Dalton

Rebecca Parsons

CTO

ThoughtWorks

ThoughtWorks
Rebecca Parsons

Jeff Patton

Founder

JP Associates

JP Associates
Jeff Patton
Happy audience asking questions
Female presenter smiling
Audience laughing and clapping
Group working at a table with instructors standing over them helping

UXDX is my favourite newsletter. Incredible content across the key areas in our industry.

Dennis Schmidt
Dennis Schmidt
Product Designer, COYO

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