CommunityOnline

UXDX · Copenhagen · 18 Jun, 2020

UXDX Community:Central Europe

Date

18 Jun, 2020

11:50 - 14:40

Venue

Online

Format

Online

UTC

From

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Where product, design and engineering people meet to learn from real work.

A local meetup bridging the gap between Product, UX, Design and Dev to build better products, faster together.

Expect real case studies, candid lessons and a room of peers working through similar product-delivery challenges.

Hosted by

U

UXDX

Community event team

Agenda

Thu18 Jun

11:50
Designing A Mature Product: Evolution Of Legacy

If your product is successful and has been running for a while, you will face legacy problems - old processes that do not work anymore, old designs that require an update or new designs that need to fit into existing environments.
In this session, I will show you examples of how to design changes in functionality that is currently used by many users and how to adapt existing processes so that they don’t stand in the way of doing that.

Thu18 Jun

12:30
Empowering Teams To Create Impactful Products

How did Clue - a menstrual tracking app, address an uncomfortable subject, have over 12 million global active users and be the #1 doctor recommended period and cycle tracking app? By listening to its users. In this session, Audrey will talk through how her team is set up to deliver an impactful product experience by listening to user needs.

Thu18 Jun

13:00
Analytics Beyond The Boardroom: Activate Your Analytics Superpower To Drive Cultural Change

Thu18 Jun

13:40
Turning Motivation Into Action

Working as product teams delivers better results but making the shift involves changing how teams and companies work - and change is hard.

How do we convince people that we have thought through the implications of the changes that we are proposing without getting bogged down in months of analysis, meetings and pointless whiteboard strategising.

In this talk Rory will give an introduction to the UXDX framework, which is the result of years of hands on experience helping teams to make the transition from projects to products.

Thu18 Jun

14:10
Architecture Debate: Shift Left vs Shift Right

Shift left is a growing movement in software development but shift left from what? Can you shift too far left? What about the stuff on the right? Nix and Tony, Lead Principal Engineers at ASOS, discuss the left and the right and what each brings to the development experience.

  • Architecture
  • Product development
  • Platform engineering and security
  • Build or buy

Community is one part of how UXDX helps teams build better products.

Local events help people learn from peers and build their network. The reports, ebooks and knowledge library turn those conversations into practical ideas teams can apply.