Kent Eisenhuth is a Fellow of the Royal Society of Arts, author of Drawing Product Ideas and cofounder of Google's Data Accessibility Working Group. Kent has developed visual languages that improve collaboration, comprehension and decision making across a wide array of Google products including Fitbit, Google Cloud and Alphabet’s Loon. He previously led Google Cloud’s Data Visualization Program, and co-authored the data visualization specs for Material Design. Kent’s work and ideas have appeared in many publications, including The Guardian, UXmatters, ACM journals and Smashing Magazine. His book, Drawing Product Ideas, delivers a new and exciting guide to effectively communicating product ideas by drawing simple shapes.
Upcoming Talks
UXDX Community: Design to Dev: The Future of Handoffs 2025
4 December 2025
Design cycles are speeding up while the expectations on product teams keep stretching wider. Designers and developers sit closer than ever, yet the seams between their workflows still snag. AI adds fresh superpowers, but also fresh confusion about who does what, and when.
Participants will walk away with a clearer picture of how roles are shifting, how both engineers and designers are incorporating AI into their workflows, and how they can adapt their collaboration and processes to make integrating AI easier. They’ll learn practical ways to align earlier, embrace fluid collaboration models, uncertainty, and use AI as a bridge rather than a wedge.





12 May 2026
When we think of AI, most of us think of our interactions with Generative AI products and Large Language Models (LLMs) like ChatGPT and Gemini. These products often provide rich insights that are enabling us to learn more about ourselves, each other, our communities and the broader world around us. This talk explores how visualizations can enable us to create more intuitive, informative, and engaging AI experiences.
For the past two years, Kent has led a generative charting program for Google consumer products. Using a popular fitness app as an example, this talk focuses on key lessons learned during his teams experience working with AI and data visualization. It provides guiding principles for anyone building human-centered AI data experiences, created by humans for humans.
Additionally, this talk serves as a case study on how our classic UX research and design methods are essential in this new AI-centered world.
Key takeaways
- How common UX research and design methods are essential in the age of AI
- A human-centered starting point for building AI-powered products
- Key lessons learned when leveraging data visualization in AI products.
Past Talks
11 October 2023
For the past five years, Kent has led several data visualisations programs at Google. He currently focuses on creating accessible data experiences that provide value and insights to everyone, regardless of their ability. In this session, Kent will spotlight key lessons learned while building accessible visualisations for Google products like Search, Fitbit, Loon, Quantum AI and Cloud. He will discuss techniques for generating awareness, building a community of experts and making a business case for data accessibility. Kent will share his group's accessibility-first approach to design and how standards can be used to empower teams to create better data experiences.
17 May 2023
For the past five years, Kent has led several data visualizations programs at Google. He currently focuses on creating accessible data experiences that provide value and insights to everyone, regardless of their ability. In this session, Kent will spotlight key lessons learned while building accessible visualizations for Google products like Search, Fitbit, Loon, Quantum AI and Cloud. He will discuss techniques for generating awareness, building a community of experts and making a business case for data accessibility. Kent will share his group's accessibility-first approach to design and how standards can be used to empower teams to create better data experiences.