CommunityIn-Person

UXDX · Stockholm · 27 Jun, 2019

UXDX Community:Stockholm

Date

27 Jun, 2019

14:15 - 17:40

Venue

In-Person Venue

Fake Street

Format

In-Person

Europe/Stockholm

From

Register

Where product, design and engineering people meet to learn from real work.

A local meetup bridging the gap between Product, UX, Design and Dev to build better products, faster together.

Expect real case studies, candid lessons and a room of peers working through similar product-delivery challenges.

Hosted by

U

UXDX

Community event team

Agenda

Thu27 Jun

14:15
Managing Change: Implementing The UXDX Model

Driving change within an organisation, no matter how big or small can be difficult. Oftentimes it's not just about a bottom up or top down approach. You need to understand the emotions and behaviours that trigger action and win over change.

Thu27 Jun

14:40
Designing For Delight

As Tele2's Head of UX, Tem is responsible for leading Tele2, Comviq and Com Hem's UX teams. 15 years of experience as a digital designer and a strong sense of vision gives him key tools as a design leader to coach designers and teams through complex design problems and product ideation. He likes details, enjoys mobile solutions, and loves simple and usable design.

Thu27 Jun

15:05
Hypothesis Driven Development

In this talk, Alexander Bertholds, Head of Data at APPRL, talks through the implementation approach, benefits and challenges of adopting hypothesis driven development.

Thu27 Jun

16:10
Creating A Development Process That Fits Your Organisation

A development process is essentially a framework for how to work together in an engineering team and the way the team works together has a great impact on how well it supports the product and the organisation. Ideally, the way that the process is outlined should be aligned with the business strategy. For example, if innovation is important for your business, you need a process that supports innovation. If timely deliveries are more important, you need to adapt your process to that requirement. In this talk Bjorn will explain what the Loop54 development process looks like and give concrete examples of what effects it was designed to create and how that is manifested in the process.

Thu27 Jun

16:40
Building High Performing Teams

In this talk Andrii Dzynia, Engineering Manager at King discusses how their approach to building high performing teams at King.

Thu27 Jun

17:05
How Teams Integrate Design, Product & Devops

In this panel we discuss the ways in which Design, Product and DevOps can be integrated using examples from Thomas Cook, IZettle and EA DICE.

Panellists:
Anna-Karin Fossum, Head of Design & User Experience, Thomas Cook Northern Europe
Anna Sitnikova, Product Manager, iZettle
Ross McKinley, Software Engineering Manager, EA DICE

In-Person Venue

Fake Street

Community is one part of how UXDX helps teams build better products.

Local events help people learn from peers and build their network. The reports, ebooks and knowledge library turn those conversations into practical ideas teams can apply.