CommunityOnline

UXDX · London · 30 Apr, 2020

UXDX Community:UK

Date

30 Apr, 2020

12:35 - 15:55

Venue

Online

Format

Online

UTC

From

Register

Where product, design and engineering people meet to learn from real work.

A local meetup bridging the gap between Product, UX, Design and Dev to build better products, faster together.

Expect real case studies, candid lessons and a room of peers working through similar product-delivery challenges.

Hosted by

U

UXDX

Community event team

Agenda

Thu30 Apr

12:35
Design Products People Love

Understand the user’s needs is the biggest success in any product. In this talk, Daniel will provide you with design strategies and methods that he has used to create award-winning products that not only solved the user's problems but strengthened the team's empathy towards its users and solved not only their wants but also their needs.

Thu30 Apr

13:05
Creating Design At Scale In Societe Generale

User experience is a crucial part of an agile team. In this talk, we will explore how UX design methods can apply to more than just designers.

We will also highlight the results of sharing the knowledge with project managers, Product Owners, Developers and Scrum masters.

Breaking the silos between the project team’s members, sharing experiences, UX philosophy to have a common language, should bring a better understanding of the product and accelerate the working process that would give better results.

Thu30 Apr

14:55
Going From 1 To 10: Figuring Out What To Build After Achieving Product-Market Fit

Congratulations! You’ve gone from 0-1 and achieved product-market fit. This talk will focus on the next phase of your product development process and what you should be thinking about next. You have a product that is loved by many, and your customers are likely bombarding you with hundreds of feature requests. How should you prioritize these requests? How much should you listen to your existing customers? Drawing from his experiences at Uber, YouTube, and Figma, Yuhki shares some helpful ideas for how you might approach this “1 to 10” phase of your product.

Thu30 Apr

15:25
Turning Motivation Into Action

Working as product teams delivers better results but making the shift involves changing how teams and companies work - and change is hard.

How do we convince people that we have thought through the implications of the changes that we are proposing without getting bogged down in months of analysis, meetings and pointless whiteboard strategising.

In this talk Rory will give an introduction to the UXDX framework, which is the result of years of hands on experience helping teams to make the transition from projects to products.

Community is one part of how UXDX helps teams build better products.

Local events help people learn from peers and build their network. The reports, ebooks and knowledge library turn those conversations into practical ideas teams can apply.