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UX Design Principles For VR

UXDX Europe 2019

Fresh off the back of judging the Immersive category at the Sharks International Advertising awards, Camille will share words of wisdom for designing VR and AR experiences. She will share UX design principles for VR to ensure a positive and comfortable user experience which is vital for the adoption of these new storytelling mediums. Following the talk, there will be lots of VR and AR demos for attendees to try on a variety of devices.


Camile Donegan,  General Manager,Virtual reality Ireland

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