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Knowledge / Inspiration

How We Manage Releases at Minecraft

Ideate, Validate and Design
UXDX Europe 2020
Slides

During the past year we've explored a new approach to Minecraft release management, with concepts such as Minimum Lovable Product and four levels of Done.
In this talk I'll show how it works and what we've learned.

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Henrik Kniberg, Developer & Agile CoachMojang

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