Designing With Player Segmentation Data At Next Games
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Talk
Designing With Player Segmentation Data At Next Games
Continuous Research
UXDX Community: Helsinki 2018
Jasmin will talk through player segmentation of the game 'The Walking Dead; No Man's Land'. Jasmin gives us a top level viewpoint of player segmentation from a UX designer perspective - how they do it and design and the feature pipeline based on what they found from the data.

Jasmin Dahncke, UX Designer,Next Games